﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

using GameEngine;

namespace Daphne.Controls
{
    /// <summary>
    /// Interaction logic for FigureCountControl.xaml
    /// </summary>
    public partial class FigureCountControl : UserControl
    {
        public FigureCountControl()
        {
            InitializeComponent();
        }

        public GameManager GameManager
        { get; set; }

        public void Update()
        {
            if (GameManager == null)
                return;

            lblWhiteMan.Text = GameManager.GameBoard.CountFigures(enumFigureType.WhiteMan).ToString();
            lblWhiteKing.Text = GameManager.GameBoard.CountFigures(enumFigureType.WhiteKing).ToString();
            lblBlackMan.Text = GameManager.GameBoard.CountFigures(enumFigureType.BlackMan).ToString();
            lblBlackKing.Text = GameManager.GameBoard.CountFigures(enumFigureType.BlackKing).ToString().Trim();                  
        }


    }
}
